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  • Knockout Nostrum
    Knockout Nostrum
    Price: 299 AP

    Increases physical, shooting, magic critical hit rate for 2 hours. Effect vanishes after first death.

  • Resurrection Rune
    Resurrection Rune
    Price: 249 AP

    Resurrect in the nearest town or dead point with 50 percent of HP, SP, MP. For Ultimate Mode characters, they will resurrect in the town automatically. Restricted to characters in possession.

  • 30 Day Continuous Res Rune
    30 Day Continuous Res Rune
    Price: 4799 AP

    The 30 day version of the Continuous Resurrection Rune.

    Resurrect yourself with 50% of HP, SP, MP. Ultimate Mode characters will use this resurrection rune automatically if activated previously. This item must be activated beforehand to take effect!!

    This limited quantity item will be restocked each week.

  • Apostel's Ability x5
    Apostel's Ability x5
    Price: 49 AP

    Increases INT, WIS by 3 each for 10 minutes. Its effect will vanish when dead. Restricted to characters currently in use. Stack of 5.

  • Arcane Potion (x10)
    Arcane Potion (x10)
    Price: 349 AP

    The Arcane Potion restores hit points, magic points, and stamina to a full 100%. This is a 10 pack! Every player who intends to set foot in the Borderlands should pack a few of these to help with the slaughter.

  • Arena Recall Rune x10
    Arena Recall Rune x10
    Price: 299 AP

    Moves character to Arena area. Stack of 10.

  • Blue Dragon Charm
    Blue Dragon Charm
    Price: 799 AP

    After activating the Blue Dragon Charm, EXP decreases by only 1 percent after dying, increases EXP gained by 20 percent, and gives 2 possible Recorded Points. Lasts for 10 days.

  • Bootleggery Recall Rune x10
    Bootleggery Recall Rune x10
    Price: 299 AP

    Moves player to the Bootleggery area.

  • Capital Recall Rune x10
    Capital Recall Rune x10
    Price: 299 AP

    Moves player to their Capital city. Stack of 10.

  • Clean Hit Nostrum
    Clean Hit Nostrum
    Price: 149 AP

    Increases physical, shooting attack-power by 65 for 3 hours. Effect vanishes after first death.

  • Clean Hit Nostrum XT
    Clean Hit Nostrum XT
    Price: 249 AP

    Increases physical, shooting attack-power by 65 for 1 hour. Effect remains even after dying. Restricted to characters currently in use.

  • Concentration Nostrum
    Concentration Nostrum
    Price: 199 AP

    Increases physical attack success rate for 4 hours. Effect vanishes after first death, and accuracy rate cannot exceed 95 percent.

  • Defense Nostrum
    Defense Nostrum
    Price: 149 AP

    Increases defense against physical and shooting attacks by 50 for 3 hours. Effect vanishes after first death.

  • Defense Nostrum XT
    Defense Nostrum XT
    Price: 249 AP

    Increases physical, shooting, magical defense power by 50 for 1 hour. Effect remains even after dying. Restricted to characters currently in use.

  • Dexterity Remedy Lv1
    Dexterity Remedy Lv1
    Price: 149 AP

    Increases DEX by 15 for 2 hours. Effect vanishes after first death.

  • Etain Potion x10
    Etain Potion x10
    Price: 298 AP

    Restores HP, SP, and MP by 75% each. Stack of 10.

  • Health Remedy x3
    Health Remedy x3
    Price: 99 AP

    Increases HP by 500 for 3 hours. Effect vanishes after first death. Restricted to character currently in use. Stack of 3.

  • Heliy's Competence x5
    Heliy's Competence x5
    Price: 49 AP

    Increases DEX, LUC by 3 each for 10 minutes. Its effect will vanish when dead. Only restricted to characters currently in use. Stack of 5.

  • Intelligence Remedy Lv1
    Intelligence Remedy Lv1
    Price: 149 AP

    Increases INT by 20 for 2 hours. Effect vanishes after first death.

  • Lucky Remedy Lv1
    Lucky Remedy Lv1
    Price: 149 AP

    Increases LUC by 15 for 2 hours. Effect vanishes after first death.

  • Mana Remedy x3
    Mana Remedy x3
    Price: 99 AP

    Increases MP by 700 for 3 hours. Effect vanishes after first death. Restricted to character currently in use. Stack of 3.

  • Mini Sun EXP Stone
    Mini Sun EXP Stone
    Price: 99 AP

    Grants 1.5 times EXP for 1 hour, and effect remains even after character dies. Max EXP cannot exceed 200 percent. Restricted to characters currently in use.

  • Movement Rune x5
    Movement Rune x5
    Price: 49 AP

    Makes the user move to a party member's point. Does not work in some borderlands. Stack of 5.

  • Party Member Summon Rune x5
    Party Member Summon Rune x5
    Price: 49 AP

    Summons a party member to the user's point. Does not work in some borderlands. Stack of 5.

  • Reaction Remedy Lv1
    Reaction Remedy Lv1
    Price: 149 AP

    Increases REC by 15 for 2 hours. Effect vanishes after first death.

  • Red Phoenix Charm
    Red Phoenix Charm
    Price: 2799 AP

    After activating the Phoenix Charm prevents EXP loss from dying, increases EXP gained by 20 percent, increases gold dropped from mobs by 50 percent, gives 4 possible Recorded Points, and doubles the warehouse size. Lasts for 30 days.

  • Ritter's Power x5
    Ritter's Power x5
    Price: 49 AP

    Increases STR, REC by 3 each for 10 minutes. Its effect will vanish when dead. Restricted to characters currently in use. Stack of 5.

  • Sharp Shooter Nostrum
    Sharp Shooter Nostrum
    Price: 199 AP

    Increases shooting success rate for 4 hours. Effect vanishes after first death, and accuracy rate cannot exceed 95 percent.

  • Skill Reset Stone
    Skill Reset Stone
    Price: 799 AP

    Resets distributed skill points and places them back into the Usable Point pool. In order to initialize it, you must empty the 3rd, 4th and 5th Inventory tab. Restricted to characters currently in use.

  • Small Increase EXP
    Small Increase EXP
    Price: 499 AP

    Grants 1.5 times EXP for 7 days, and effect remains even after death. Max EXP cannot exceed 200 percent. Restricted to characters currently in use.

  • Small Sun EXP Stone
    Small Sun EXP Stone
    Price: 199 AP

    Obtains 1.5 times EXP for 12 hours, and effect will remain even after character dies. Max EXP cannot exceed 200 percent. Restricted to characters currently in use.

  • Sprint Nostrum
    Sprint Nostrum
    Price: 99 AP

    Increases moving-speed slightly for 1 hour. Effect vanishes after first death.

  • Stamina Remedy x3
    Stamina Remedy x3
    Price: 99 AP

    Increases SP by 600 for 3 hours. Effect vanishes after first death. Restricted to character currently in use. Stack of 3.

  • Stat Reset Stone
    Stat Reset Stone
    Price: 799 AP

    Resets stats. For stats received from the Excellent Warriors Manager, you must go back to the manager and get it again. Restricted to characters currently in use.

  • Strength Remedy Lv1
    Strength Remedy Lv1
    Price: 149 AP

    Increases STR by 20 for 2 hours. Effect vanishes after first death.

  • Teleportation Stone x5
    Teleportation Stone x5
    Price: 99 AP

    Activates Recorded Point window in which you can save map points or move to saved map points. Cannot use to move to dungeons or level restricted areas.

  • Teleportation Stone x5
    Teleportation Stone x5
    Price: 99 AP

    Activates Recorded Point window in which you can save map points or move to saved map points. Cannot use to move to dungeons or level restricted area.

  • Warehouse Recall Rune
    Warehouse Recall Rune
    Price: 199 AP

    Allows user to access the Warehouse for five minutes without having to speak with the Warehouse Caretaker. One use per Rune.

  • Weapon Mastery Nostrum
    Weapon Mastery Nostrum
    Price: 149 AP

    Increases attack speed for 1 hour. Effect vanishes after first death.

  • White Tiger Charm
    White Tiger Charm
    Price: 1799 AP

    After activating the White Tiger Charm, EXP decrease by only 1 percent after dying, increases EXP gained by 20 percent, gives 4 possible Recorded Points, and increases the chance of Gold Drops from mobs by 20 percent. Lasts for 30 days.

  • Wisdom Remedy Lv1
    Wisdom Remedy Lv1
    Price: 149 AP

    Increases WIS by 20 for 2 hours. Effect vanishes after first death.

  • Wizardship Nostrum
    Wizardship Nostrum
    Price: 149 AP

    Increases magic attack-power by 65 for 3 hours. Effect vanishes after first death.